Hey! Today we are going to do a maintenance much earlier than our scheduled dates. Here are the changes that were made today.
- Fixed a bug where horses submitted to marketplace would have a reset to level one stats.
- Improved Monster Movement Engine to optimize physics (geodata) usage on movement.
- Improved Player Movement Engine to prevent character from being stuck when moving at a very fast rate with Musa or Maehwa.
- Implemented movement saving when desync happens to restore your position.
- Fixed a bug where skills would not despawn after some time, for example Sorceress SHIFT + RMB.
- Fixed player summon (horses, heilang) movement.
- Fixed a bug where Heilang would desummon after spawn.
- Fixed a bug where Heilang would not attack enemies unless he is commanded to.
- Fixed a bug where Heilang unsummon command would not work.
- Fixed an issue where new randomnizer would not be cryptographically secure and would result in different drops than expected.