Hello, today I want to bring a suggestion that might be interesting for many, for various reasons!
As we all know, Weapon Box drop are based purely on RNG. With this, a minority of lucky players benefits a lot more, while the other majority (which can not always provide so much time) does not get good results. After the last few days, I’ve been following almost every Bosses, and seeing the same player get multiple Boxes in a few days. Even a single player got 2 boxes of the same Boss, which was to be impossible. Obviously, I will not mention any player, to maintain the integrity of it!
My suggestion is to bring to the game, a system that increases the chances of the player’s drop, according to the amount of Bosses that he defeats, without getting a box.
This system would work as follows;
- For every dead Boss that player has participated in if he doesn’t get a Box, his chance to get one next time will increase significantly. This chance increases gradually, and if he gets a box, this “chance increase” would be reset.
This system exists in other games, exactly to prevent that only a minority benefit from its great luck. After all, all players depend on their own luck (not only of effort and insistence, I am proof of that) to achieve better levels in the game!
I would ask that this be evaluated by the staff with calm and attention. My idea is not simply to throw everything for free in our hands, but that unlucky players (
like me) have a more chance to strengthen themselves!